Ludo is a board game for 2-4 players. Every player is assigned 4 pieces, a dice and one of 4 possible starting areas. The goal is to get all your pieces around the game board and to the finish line. Players take turn at throwing the dice, which decides how far a piece can be moved. If you get a 6 you get an extra turn.
When a player lands a piece on top of an opponent´s piece, the opponent´s piece is sent to the starting area. The general strategy is to make sure that your own pieces are not send to your starting area, and at the same time try to send the pieces of your opponents to their starting area.
There are two possibilities to secure your pieces; if you land your pieces on a globe field, or by landing two or more pieces at the same field. When landing two or more pieces at the same field, pieces of your opponents will be send to their starting areas, when landing the same field.
We would like to make it clear that all types of tactical play ARE ALLOWED in ludo and the tourneys. Should arguements arise from people complaining about another players style of play (such as "jumping") then the instigator will be removed from the game table without warning.
The best way to start a new game is to click on "Find game" and allow the game to find suitable opponents for you. This way you ensure that you are as similar as possible to opponents with a rating close to your own, and you will quickly start to play.
With ”Find game” the most popular set of rules are always chosen.
Instead of using the popular "Find game" feature, you can choose your own rules and even invite the users you wish to play with or search for players who want the same rules as you.
is an aggresive type of Ludo, where the players must send opponent´s pieces to the starting area when possible. If you are not aware of this, your own piece is send to the starting area.
is where it is not possible to send the pieces of your opponents to the starting area. If you land on a field, where an opponent´s piece is already placed, the piece is moved one field ahead untill a free field is found.
Number of players
can be set from 2-4. This includes any computer opponents.
can be either Ludo dice or regular dice. The difference is described below.
-button opens a menu where you can chat and invite friends or robots to participate in your game. Players with a green ludo piece next to their name are online in Ludo and ready to play, while players with a red ludo piece are online in Ludo but already playing a game. A small red dot next to a player's name means he is offline while a green dot indicates that he is playing another game on the site. You should always invite players with either a green piece or a green dot next to their name, so there is a greater chance that they have the time to play. You can also invite computer opponents with different playing style, indicated by their name.
You don't have to invite in order for you to use the "Select rules" feature. You can also just select the rules you want to play by, and press the search button. If there are any other players looking for a game with similar rules, you will automatically be matched.
Ludo can be played with two kinds of dice - either a regular six-sided dice, or the very popular Ludo dice.
-dice has 6 sides, but the sides 3 and 5 are replaced with a globe and a star. When throwing a globe, you can move a piece to the nearest globe field on the game board - also when moving from your starting area. When throwing a star with the dice, you can move a piece to the nearest star field - and from there on jump to the next star field. If a piece is too close to the finish line, to benefit from a star or globe, the throw cannot be used on that piece. All other throws gives you the right to move the number of fields, which the dice shows. When rolling a dice and getting a globe or a six you get an extra throw.
dice is a dice sith 6 sides without the star and globe. When playing with this dice you must throw a 6 to move a piece from the starting area, while all other throws gives you the right to move a piece the number of fields, which the dice shows. When rolling a dice and getting a six you get an extra throw.
For both dice the rule is that the number of extra roll is limited to one.
On the game board there are special areas and fields.
where the 4 pieces start the game. To move a piece from the starting area, you must throw a globe or a 6. When all your pieces are still in the starting area, you have up to three throws with the dice, before the turn passes to next player.
is where the 4 pieces must end. Every player has a goal area of it´s own, and no other player must move pieces into the goal area of another player. To reach the end of the goal area, you must land it precisely - or else you must move the piece in the opposite direction.
-fields protect the pieces from being send to the starting area. If the piece of an opponent lands on a protected piece, it is send to the starting area itself. There is an exception where the globe fields are coloured. When a globe field is red i.e. it is only the red pieces, which can be protected on this field, no matter how many pieces are placed on the field. If you have 2 pieces on the coloured globe of your opponent, they can both be send to the starting area.
-fields are shortcuts, which can bring your pieces faster to the goal area. If you land a piece on a star it can be moved to the next star. If it is the star right in front of your goal area, you can move the piece directly to the finish line.
Computer control, coffee breaks and a tie
A Ludo game can take a long time and sometimes there is a need for you to leave the game briefly for example to get a cup of coffee etc. In this situation, you can click on the coffee cup, and thus let the computer make your moves for you without having your opponents waiting for you. You can be under computer control for five minutes at the most, so make sure to keep your break short.
If you are inactive for longer than five minutes you will be removed from the game. The computer will then take control of your pieces, and you will be given a penalty of 50 fields - that means you probably will not be able to win the game even if the computer now plays for you.
The winner is obviously whoever gets all their pieces first to the goal area. The secondary ranks are determined initially by how close the players are to winning. In case of a tie, a number of other factors will be considered: number of fields moved, punishment received, time under computer control, and finally draw.
Every player enter 10,000 tokens in a collected pool, when they choose to participate in a game. The pool is distributed to the players when the game is over. If there are computer opponents in the game, the pool will be smaller.
In Ludo the rating points are divided when the game is over. The way the points are distributed depends on the differences in ratings of the players and on the game result. The better an opponent you have beaten is, the more ratings you get. However, if you lose to an opponent with low ratings, you will then lose a lot of ratings. To avoid that users with extremely high ratings occupy the top places forever by not playing, we have made it so that the ratings automatically drop by 1% when you don't play in 14 days.