m1chael

Advertisement - Remove with VIP
✅ Benefits in games<br>✅ No ads<br>💝 Get VIP now! logo
✅ Benefits in games
✅ No ads
💝 Get VIP now!

m1chael

image
image
image
image
image
image
image
<!-- Original: Philip Winston ([email protected]) --> <!-- Web Site: http://members.xoom.com/ebullets --> <!-- ´Scrolling Fix´ by Troels Jakobsen <[email protected]> --> <!-- Distributed by http://www.hypergurl.com --> <!-- Permission granted to use the script if above is left intact --> <!-- Begin var nDots = 7; var Xpos = 0; var Ypos = 0; var DELTAT = .01; var SEGLEN = 10; var SPRINGK = 10; var MASS = 1; var GRAVITY = 50; var RESISTANCE = 10; var STOPVEL = 0.1; var STOPACC = 0.1; var DOTSIZE = 11; var BOUNCE = 0.75; var isNetscape = navigator.appName=="Netscape"; var followmouse = true; var dots = new Array(); init(); function init() { var i = 0; for (i = 0; i < nDots; i++) { dots<em> = new dot(i); } if (!isNetscape) { // I only know how to read the locations of the // items in IE //skip this for now // setInitPositions(dots) } for (i = 0; i < nDots; i++) { dots.obj.left = dots.X; dots.obj.top = dots.Y; } if (isNetscape) { startanimate(); } else { // let dots sit there for a few seconds // since they´re hiding on the real bullets setTimeout("startanimate()", 3000); } } function dot(i) { this.X = Xpos; this.Y = Ypos; this.dx = 0; this.dy = 0; if (isNetscape) { this.obj = eval("document.dot" + i); } else { this.obj = eval("dot" + i + ".style"); } } function startanimate() { setInterval("animate()", 20); } function setInitPositions(dots) { var startloc = document.all.tags("LI"); var i = 0; for (i = 0; i < startloc.length && i < (nDots - 1); i++) { dots[i+1].X = startloc.offsetLeft startloc.offsetParent.offsetLeft - DOTSIZE; dots[i+1].Y = startloc.offsetTop + startloc.offsetParent.offsetTop + 2*DOTSIZE; } dots[0].X = dots[1].X; dots[0].Y = dots[1].Y - SEGLEN; } function MoveHandler(e) { Xpos = e.pageX; Ypos = e.pageY; return true; } function MoveHandlerIE() { Xpos = window.event.x + document.body.scrollLeft; Ypos = window.event.y + document.body.scrollTop; } if (isNetscape) { document.captureEvents(Event.MOUSEMOVE); document.onMouseMove = MoveHandler; } else { document.onmousemove = MoveHandlerIE; } function vec(X, Y) { this.X = X; this.Y = Y; } // adds force in X and Y to spring for dot on dot[j] function springForce(i, j, spring) { var dx = (dots.X - dots[j].X); var dy = (dots.Y - dots[j].Y); var len = Math.sqrt(dx*dx + dy*dy); if (len > SEGLEN) { var springF = SPRINGK * (len - SEGLEN); spring.X += (dx / len) * springF; spring.Y += (dy / len) * springF; } } function animate() { var start = 0; if (followmouse) { dots[0].X = Xpos; dots[0].Y = Ypos; start = 1; } for (i = start ; i < nDots; i++ ) { var spring = new vec(0, 0); if (i > 0) { springForce(i-1, i, spring); } if (i < (nDots - 1)) { springForce(i+1, i, spring); } var resist = new vec(-dots.dx * RESISTANCE, -dots.dy * RESISTANCE); var accel = new vec((spring.X + resist.X)/ MASS, (spring.Y + resist.Y)/ MASS + GRAVITY); dots.dx += (DELTAT * accel.X); dots.dy += (DELTAT * accel.Y); if (Math.abs(dots.dx) < STOPVEL && Math.abs(dots.dy) < STOPVEL && Math.abs(accel.X) < STOPACC && Math.abs(accel.Y) < STOPACC) { dots.dx = 0; dots.dy = 0; } dots.X += dots.dx; dots.Y += dots.dy; var height, width; if (isNetscape) { height = window.innerHeight + document.scrollTop; width = window.innerWidth + document.scrollLeft; } else { height = document.body.clientHeight + document.body.scrollTop; width = document.body.clientWidth + document.body.scrollLeft; } if (dots.Y >= height - DOTSIZE - 1) { if (dots.dy > 0) { dots.dy = BOUNCE * -dots.dy; } dots.Y = height - DOTSIZE - 1; } if (dots.X >= width - DOTSIZE) { if (dots.dx > 0) { dots.dx = BOUNCE * -dots.dx; } dots.X = width - DOTSIZE - 1; } if (dots.X < 0) { if (dots.dx < 0) { dots.dx = BOUNCE * -dots.dx; } dots.X = 0; } dots.obj.left = dots.X; dots.obj.top = dots.Y; } } // End -->

Latest entries

Friends (1)

Latest images